Pinterest

Wednesday, September 30, 2015

Final Level


Pictured: Left to Right from top
Reference shot and beauty shot
Ground normal, Ceiling texture, and the box texture
Wireframe for the desks, how to setup my floor, and the UVs for my lights
Everything in the scene modeled, textured, and placed by me. All of the textures save for the box, and some overlays used on the desks and lights were from CGTextures.com. I actually had some fun with this, Unreal or maybe game engines in general are a little awkward at first but eventually I wrestled it into doing what I wanted. The floors have been updated with a UV Wrap node since this picture was taken, giving the floor a higher resolution. I have not heard back from MOC yet, this received a 95 though.

No comments:

Post a Comment